Reconstruction of a real tree from scattered scanned points is a new challenge in virtual reality. Although many progresses are made on main branch structures and overall shape of ...
Chao Zhu, Xiaopeng Zhang, Bao-Gang Hu, Marc Jaeger
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
We present a practical approach for surface reconstruction of smooth mirror-like objects using sparse reflection correspondences (RCs). Assuming finite object motion with a fix...
This paper presents a framework for integrating multiple sensory data, sparse range data and dense depth maps from shape from shading in order to improve the 3D reconstruction of ...
Mostafa G.-H. Mostafa, Sameh M. Yamany, Aly A. Far...
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...