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ECCV
2004
Springer
14 years 11 months ago
Novel Skeletal Representation for Articulated Creatures
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
GRAPHICSINTERFACE
1996
13 years 10 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
14 years 3 months ago
Swept Volume approximation of polygon soups
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
ETVC
2008
13 years 11 months ago
Abstracts of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing
s of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing Frank Nielsen Ecole Polytechnique, Palaiseau, France Sony CSL, Tokyo, Japan Abstract. We list the abstracts o...
Frank Nielsen
AIPR
2001
IEEE
14 years 24 days ago
A Qualitative Image Reconstruction from an Axial Image Sequence
This paper presents a method to process axial monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only to ...
Philippe Guermeur, Edwige Pissaloux