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ECCV
2004
Springer
14 years 9 months ago
Shape and View Independent Reflectance Map from Multiple Views
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Tianli Yu, Ning Xu, Narendra Ahuja
CVPR
2008
IEEE
14 years 9 months ago
A bi-illuminant dichromatic reflection model for understanding images
This paper presents a new model for understanding the appearance of objects that exhibit both body and surface reflection under realistic illumination. Specifically, the model rep...
Bruce A. Maxwell, Richard M. Friedhoff, Casey A. S...
TVCG
2008
103views more  TVCG 2008»
13 years 6 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
ICRA
2009
IEEE
122views Robotics» more  ICRA 2009»
13 years 4 months ago
Utilizing reflection properties of surfaces to improve mobile robot localization
Abstract-- A main difficulty that arises in the context of probabilistic localization is the design of an appropriate observation model, i.e., determining the likelihood of a senso...
Maren Bennewitz, Cyrill Stachniss, Sven Behnke, Wo...
SI3D
2006
ACM
14 years 29 days ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan