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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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SIGGRAPH
1991
ACM
13 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
PG
2002
IEEE
14 years 15 days ago
A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Hui Xie, Hong Qin
CGI
2004
IEEE
13 years 11 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin
ICPR
2010
IEEE
13 years 11 months ago
Non-Parametric 3D Shape Warping
— A method is presented for non-rigid alignment of a source shape to a target shape through estimating and interpolating point-wise correspondences between their surfaces given a...
Ulrich Hillenbrand
WACV
2005
IEEE
14 years 1 months ago
Deformation Analysis for 3D Face Matching
Current two-dimensional image based face recognition systems encounter difficulties with large facial appearance variations due to the pose, illumination and expression changes. ...
Xiaoguang Lu, Anil K. Jain