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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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ICCV
2009
IEEE
15 years 17 days ago
Template-Free Monocular Reconstruction of Deformable Surfaces
It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, ex- isting techniques either require a reference view in which the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...
CVPR
2009
IEEE
15 years 2 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
CVPR
2005
IEEE
14 years 9 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
CVPR
2003
IEEE
14 years 9 months ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
IVC
2007
142views more  IVC 2007»
13 years 7 months ago
Fast stochastic optimization for articulated structure tracking
Recently, an optimization approach for fast visual tracking of articulated structures based on Stochastic Meta-Descent (SMD) [7] has been presented. SMD is a gradient descent with...
Matthieu Bray, Esther Koller-Meier, Nicol N. Schra...