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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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WSCG
2004
185views more  WSCG 2004»
13 years 9 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
ECCV
2008
Springer
14 years 9 months ago
Temporal Surface Tracking Using Mesh Evolution
In this paper, we address the problem of surface tracking in multiple camera environments and over time sequences. In order to fully track a surface undergoing significant deformat...
Kiran Varanasi, Andrei Zaharescu, Edmond Boyer, Ra...
CVPR
2000
IEEE
14 years 1 days ago
Geodesic Distance Evolution of Surfaces: A New Method for Matching Surfaces
The general problem of surface matching is taken up in this study. The process described in this work hinges on a geodesic distance equation for a family of surfaces embedded in t...
Hussein M. Yahia, Etienne G. Huot, Isabelle Herlin...
SI3D
1999
ACM
13 years 12 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
MICCAI
1998
Springer
13 years 12 months ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson