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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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CG
2008
Springer
13 years 7 months ago
A simple and flexible framework to adapt dynamic meshes
Many graphics applications represent deformable surfaces through dynamic meshes. To be consistent during deformations, the dynamic meshes require an adaptation process. In this pa...
Fernando de Goes, Siome Goldenstein, Luiz Velho
PG
2007
IEEE
14 years 1 months ago
Explicit Control of Vector Field Based Shape Deformations
Vector Field Based Shape Deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple impl...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
ISBI
2004
IEEE
14 years 8 months ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi
IJCAI
2003
13 years 9 months ago
An Extension of the ICP Algorithm for Modeling Nonrigid Objects with Mobile Robots
The iterative closest point (ICP) algorithm [2] is a popular method for modeling 3D objects from range data. The classical ICP algorithm rests on a rigid surface assumption. Build...
Dirk Hähnel, Sebastian Thrun, Wolfram Burgard
CVPR
2009
IEEE
15 years 2 months ago
Shape Analysis with Conformal Invariants for Multiply Connected Domains and its Application to Analyzing Brain Morphology
All surfaces can be classified by the conformal equivalence relation. Conformal invariants, which are shape indices that can be defined intrinsically on a surface, may be used t...
Paul M. Thompson, Tony F. Chan, Xianfeng Gu, Yalin...