Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
The observation of the ocean surface using electromagnetic sources of opportunity (GNSS signals for instance) has been a green research topic for several years. The Global Navigat...
—Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process where an initial coarse motion estimation is ...
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...