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CGF
1999
126views more  CGF 1999»
13 years 8 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
PAMI
1998
197views more  PAMI 1998»
13 years 8 months ago
Inference of Integrated Surface, Curve, and Junction Descriptions From Sparse 3D Data
—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
Chi-Keung Tang, Gérard G. Medioni
IGARSS
2010
13 years 6 months ago
A tracking algorithm for GNSS reflected signals on sea surface
The observation of the ocean surface using electromagnetic sources of opportunity (GNSS signals for instance) has been a green research topic for several years. The Global Navigat...
Sarab Tay, Arnaud Coatanhay, Frederic Maussang, Re...
3DIM
2011
IEEE
12 years 8 months ago
Sampling Relevant Points for Surface Registration
—Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process where an initial coarse motion estimation is ...
Andrea Torsello, Emanuele Rodolà, Andrea Al...
CGI
2006
IEEE
14 years 2 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...