Sciweavers

2217 search results - page 141 / 444
» Surface based anti-aliasing
Sort
View
172
Voted
CGF
2007
129views more  CGF 2007»
15 years 6 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
173
Voted
PAMI
2006
225views more  PAMI 2006»
15 years 6 months ago
Robust Structure and Motion from Outlines of Smooth Curved Surfaces
: This article addresses the problem of estimating the motion of a camera as it observes the outline (or apparent contour) of a solid bounded by a smooth surface in successive imag...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
CAGD
2005
86views more  CAGD 2005»
15 years 6 months ago
A variational approach to spline curves on surfaces
Given an m-dimensional surface in Rn , we characterize parametric curves in , which interpolate or approximate a sequence of given points pi and minimize a given energy functio...
Helmut Pottmann, Michael Hofer
CVPR
2005
IEEE
16 years 8 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
ICIP
1999
IEEE
16 years 7 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...