When we try to implement a multi-objective genetic algorithm (MOGA) with variable weights for finding a set of Pareto optimal solutions, one difficulty lies in determining appropri...
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...