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VC
2008
169views more  VC 2008»
13 years 9 months ago
Adaptive particles for incompressible fluid simulation
Abstract We propose a particle-based technique for simulating incompressible fluid that includes adaptive refinement of particle sampling. Each particle represents a mass of fluid ...
Woosuck Hong, Donald H. House, John Keyser
CGF
2004
138views more  CGF 2004»
13 years 9 months ago
Fast Hybrid Approach for Texturing Point Models
We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algo...
Haitao Zhang, Feng Qiu, Arie E. Kaufman

Source Code
1378views
12 years 6 months ago
gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Tutorial
1113views
12 years 6 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Dataset
998views
12 years 6 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...