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CGF
2004
93views more  CGF 2004»
13 years 8 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
ACL
1997
13 years 10 months ago
Automatic Detection of Text Genre
As the text databases available to users become larger and more heterogeneous, genre becomes increasingly important for computational linguistics as a complement to topical and st...
Brett Kessler, Geoffrey Nunberg, Hinrich Schü...
LSSC
2007
Springer
14 years 2 months ago
On Smoothing Surfaces in Voxel Based Finite Element Analysis of Trabecular Bone
Abstract. The (micro-)finite element analysis based on three-dimensional computed tomography (CT) data of human bone takes place on complicated domains composed of often hundreds ...
Peter Arbenz, Cyril Flaig
CGI
2006
IEEE
14 years 2 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
CG
2007
Springer
13 years 8 months ago
Multiresolution for curves and surfaces based on constraining wavelets
We present a novel method for determining local multiresolution filters for a broad range of subdivision schemes. Our approach is based on constraining the wavelet coefficients s...
Luke Olsen, Faramarz F. Samavati, Richard H. Barte...