Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Abstract. In this paper we present a novel image-based 3D surface reconstruction technique that incorporates reflectance, polarisation, and defocus information into a variational ...
In this paper we propose a surface reconstruction method for highly noisy and non-uniform data based on minimal surface model and tensor voting method. To deal with ill-posedness, ...
DanFeng Lu, HongKai Zhao, Ming Jiang 0001, ShuLin ...
A surface is often approximated by a network of triangular facets. In the absence of a precise mathematical description of the underlying surface all information about surface pro...