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CGF
2005
232views more  CGF 2005»
15 years 4 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
COGSCI
2010
147views more  COGSCI 2010»
15 years 2 months ago
Beyond Core Knowledge: Natural Geometry
For many centuries, philosophers and scientists have pondered the origins and nature of human intuitions about the properties of points, lines, and figures on the Euclidean plane,...
Elizabeth S. Spelke, Sang Ah Lee, Véronique...
ACSC
2010
IEEE
14 years 11 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CORR
2012
Springer
195views Education» more  CORR 2012»
14 years 2 days ago
Multiple-Source Shortest Paths in Embedded Graphs
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe an alg...
Sergio Cabello, Erin W. Chambers, Jeff Erickson
CVPR
2005
IEEE
16 years 6 months ago
Learning a Similarity Metric Discriminatively, with Application to Face Verification
We present a method for training a similarity metric from data. The method can be used for recognition or verification applications where the number of categories is very large an...
Sumit Chopra, Raia Hadsell, Yann LeCun