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CGF
2008
101views more  CGF 2008»
15 years 4 months ago
A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping
Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
Ying-Chieh Chen, Chun-Fa Chang
SIGGRAPH
1996
ACM
15 years 8 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
ECCV
2006
Springer
15 years 8 months ago
Quasi-conformal Flat Representation of Triangulated Surfaces for Computerized Tomography
In this paper we present a simple method for flattening of triangulated surfaces for mapping and imaging. The method is based on classical results of F. Gehring and Y. V
Eli Appleboim, Emil Saucan, Yehoshua Y. Zeevi
IGARSS
2010
15 years 2 months ago
Long time series of Landsat images to reconstruct River surface temperature and turbidity regimes of Guadalquivir Estuary
In the last century the Guadalquivir River in Andalusia has been dramatically transformed affecting its ecological and hydrological functioning. In view of a new dredging plan to ...
Ricardo Diaz-Delgado, Iban Ameztoy, Jordi Cristoba...
118
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HAPTICS
2010
IEEE
15 years 9 months ago
Causality Inversion in the Reproduction of Roughness
When a finger scans a non-smooth surface, a sensation of roughness is experienced. A similar sensation is felt when a finger is in contact with a mobile surface vibrating in the ...
Michael Wiertlewski, José Lozada, Edwige Pi...