Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
In this paper we present a simple method for flattening of triangulated surfaces for mapping and imaging. The method is based on classical results of F. Gehring and Y. V
In the last century the Guadalquivir River in Andalusia has been dramatically transformed affecting its ecological and hydrological functioning. In view of a new dredging plan to ...
When a finger scans a non-smooth surface, a sensation of roughness is experienced. A similar sensation is felt when a finger is in contact with a mobile surface vibrating in the ...