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3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
3DIM
1999
IEEE
14 years 4 days ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
CVPR
2010
IEEE
14 years 3 months ago
Piecewise Planar and Non-Planar Stereo for Urban Scene Reconstruction
Piecewise planar models for stereo have recently become popular for modeling indoor and urban outdoor scenes. The strong planarity assumption overcomes the challenges presented by...
David Gallup, Jan-Michael Frahm, Marc Pollefeys
SCIA
2007
Springer
119views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Watertight Multi-view Reconstruction Based on Volumetric Graph-Cuts
This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...
VIP
2003
13 years 9 months ago
3D Reconstruction of a Human Face with Monocular Camera Based on Head Movement
Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
Ben Yip, Jesse S. Jin