Sciweavers

60 search results - page 2 / 12
» Surface modeling with oriented particle systems
Sort
View
IPMI
2007
Springer
14 years 8 months ago
Shape Modeling and Analysis with Entropy-Based Particle Systems
This paper presents a new method for constructing compact statistical point-based models of ensembles of similar shapes that does not rely on any specific surface parameterization....
Joshua E. Cates, P. Thomas Fletcher, Martin Andrea...
SIGGRAPH
1995
ACM
13 years 11 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
JFR
2008
103views more  JFR 2008»
13 years 7 months ago
Monte Carlo localization in outdoor terrains using multilevel surface maps
We propose a novel combination of techniques for robustly estimating the position of a mobile robot in outdoor environments using range data. Our approach applies a particle filte...
Rainer Kümmerle, Rudolph Triebel, Patrick Pfa...
FGR
2002
IEEE
185views Biometrics» more  FGR 2002»
14 years 11 days ago
Hand Gesture Recognition using Multi-Scale Colour Features, Hierarchical Models and Particle Filtering
This paper presents algorithms and a prototype system for hand tracking and hand posture recognition. Hand postures are represented in terms of hierarchies of multi-scale colour i...
Lars Bretzner, Ivan Laptev, Tony Lindeberg
GRAPHICSINTERFACE
1998
13 years 8 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel