The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
A new algorithm is presented for surface reconstruction from unorganized points. Unlike many previous algorithms, this algorithm does not select a subcomplex of the Delaunay Trian...
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
We present a new method for (1) automatically generating multiple Levels Of Detail (LODs) of a polygonal surface, (2) progressively loading, or transmitting, and displaying a surf...