This paper presents a novel method for surface recovery from discrete 3D point data sets. In order to produce improved reconstruction results, the algorithm presented in this paper...
We present a robust method to generate mesh surfaces from unoriented noisy points in this paper. The whole procedure consists of three steps. Firstly, the normal vectors at points...
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
We present a linear approach to the 3D reconstruction problem from occluding contours using algebraic surfaces. The problem of noise and missing data in the occluding contours extr...
Kongbin Kang, Jean-Philippe Tarel, Richard Fishman...