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JMIV
2006
72views more  JMIV 2006»
13 years 7 months ago
A Unifying and Rigorous Shape from Shading Method Adapted to Realistic Data and Applications
We propose a new method for the Lambertian Shape From Shading (SFS) problem based on the notion of Crandall-Lions viscosity solution. This method has the advantage of requiring the...
Emmanuel Prados, Fabio Camilli, Olivier D. Faugera...
PR
2008
228views more  PR 2008»
13 years 7 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu
ECCV
2006
Springer
14 years 9 months ago
Integrating Surface Normal Vectors Using Fast Marching Method
i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....
SIBGRAPI
2009
IEEE
14 years 2 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
PG
2000
IEEE
13 years 12 months ago
A New Adaptive Density Estimator for Particle-Tracing Radiosity
Inparticle-tracing radiosityalgorithms, energy-carrying particles are traced through an environmentfor simulating global illumination. Illumination on a surface is reconstructed f...
Wong Kam Wah