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» Surface reconstruction using local shape priors
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MVA
2000
154views Computer Vision» more  MVA 2000»
13 years 9 months ago
A Face Recognition Algorithm Robust Against Illumination Variations Using 3-Dimensional Face Shape
The authors propose a face recognition algorithm robust against the illumination variations, using an average face shape. The objective of this paper is two-fold: (1) to propose a...
Hitoshi Imaoka, Shizuo Sakamoto
COMPUTING
2007
101views more  COMPUTING 2007»
13 years 9 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
CAD
2004
Springer
13 years 9 months ago
3D surface filtering using spherical harmonics
This paper presents a novel approach for 3D surface filtering over two-manifold meshes. A robust spherical parameterization algorithm is proposed to transform the input surface in...
Kun Zhou, Hujun Bao, Jiaoying Shi
CVPR
2010
IEEE
14 years 5 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
CGF
2008
201views more  CGF 2008»
13 years 9 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...