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» Surface reconstruction using local shape priors
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CVPR
2009
IEEE
16 years 10 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
CVPR
2008
IEEE
16 years 8 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...
144
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SIGGRAPH
2000
ACM
15 years 10 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
VISUALIZATION
2005
IEEE
15 years 11 months ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
SMI
2007
IEEE
192views Image Analysis» more  SMI 2007»
16 years 12 days ago
Multivariate Density-Based 3D Shape Descriptors
We address the 3D object retrieval problem using multivariate density-based shape descriptors. Considering the fusion of first and second order local surface information, we cons...
Ceyhun Burak Akgül, Bülent Sankur, Franc...