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» Surface simplification using a discrete curvature norm
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CORR
2011
Springer
220views Education» more  CORR 2011»
13 years 2 months ago
On a linear programming approach to the discrete Willmore boundary value problem and generalizations
We consider the problem of finding (possibly non connected) discrete surfaces spanning a finite set of discrete boundary curves in the three-dimensional space and minimizing (glo...
Thomas Schoenemann, Simon Masnou, Daniel Cremers
CGF
2005
149views more  CGF 2005»
13 years 7 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
EMMCVPR
2005
Springer
14 years 1 months ago
Brain Image Analysis Using Spherical Splines
We propose a novel technique based on spherical splines for brain surface representation and analysis. This research is strongly inspired by the fact that, for brain surfaces, it i...
Ying He 0001, Xin Li, Xianfeng Gu, Hong Qin
COMPGEOM
2003
ACM
14 years 21 days ago
Estimating surface normals in noisy point cloud data
In this paper we describe and analyze a method based on local least square fitting for estimating the normals at all sample points of a point cloud data (PCD) set, in the presenc...
Niloy J. Mitra, An Nguyen
SIGGRAPH
1996
ACM
13 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...