We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
We present new results on classifying the morphology of the nonsingular intersection curve of two quadrics by studying the roots of the characteristic equation, or the discriminan...
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...