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VR
1993
IEEE
13 years 11 months ago
A Virtual World for Network Management
Existing network management systems typically use a combination of textual displays and 2D directed graph representations of network topology. We are designing a network managemen...
Steven Feiner, Michelle X. Zhou, Laurence A. Crutc...
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
DARE
2000
108views more  DARE 2000»
13 years 9 months ago
Evaluating navigation methods for an AR system
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects...
Morten Fjeld
HAPTICS
2003
IEEE
14 years 27 days ago
Haptic Interface for Hands-On Instruction in System Dynamics and Embedded Control
Haptic interface serves as an ideal context and platform for teaching both system dynamics and embedded control. At The University of Michigan, a traditional undergraduate mechani...
R. Brent Gillespie, Mark B. Hoffman, James S. Freu...