Abstract— We consider the computational complexity and algorithm challenges in designing survivable access networks. With limited routing capability, the structure of an access n...
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
This paper describes substantial advances in the analysis (parsing) of diagrams using constraint grammars. The addition of set types to the grammar and spatial indexing of the dat...
We relate the notion of matroid pathwidth to the minimum trellis state-complexity (which we term trellis-width) of a linear code, and to the pathwidth of a graph. By reducing from ...
This paper proposes a novel method for detection and segmentation of foreground objects from a video which contains both stationary and moving background objects and undergoes bot...