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ATAL
2010
Springer
13 years 11 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
ATAL
2010
Springer
13 years 11 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...
CN
2008
97views more  CN 2008»
13 years 10 months ago
Towards real-time dynamic spectrum auctions
In this paper, we propose a low-complexity auction framework to distribute spectrum in real-time among a large number of wireless users with dynamic traffic. Our design consists o...
Sorabh Gandhi, Chiranjeeb Buragohain, Lili Cao, Ha...
ECEASST
2008
110views more  ECEASST 2008»
13 years 10 months ago
Independence Analysis of Firing and Rule-based Net Transformations in Reconfigurable Object Nets
: The main idea behind Reconfigurable Object Nets (RONs) is to support the visual specification of controlled rule-based net transformations of place/transition nets (P/T nets). RO...
Enrico Biermann, Tony Modica
ALIFE
2006
13 years 10 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho