Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
Abstract--On NVIDIA's many-core GPUs, there is no synchronization function among parallel thread blocks. When finegranularity of data communication and synchronization is requ...
Jianmin Chen, Zhuo Huang, Feiqi Su, Jih-Kwon Peir,...
Binary offset carrier (BOC) signal synchronization is based on the correlation between the received and locally generated BOC signals. Thus, the multiple side-peaks in BOC autocor...
This paper proposes a method for period-based gait trajectory matching in the eigenspace using phase synchronization for low frame-rate videos. First, a gait period is detected by ...
The retail store environment is a challenging application area for Pervasive Computing technologies. It has demanding base conditions due to the number and complexity of the interd...
Albert Krohn, Tobias Zimmer, Michael Beigl, Christ...