Up until now little support has been provided for shared state systems in environments with highly unpredictable network connections, such as mobile networks. Shared state conflic...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
This paper presents an algorithm for implementing optimal hardware-based multicast trees, on networks that provide hardware support for collective communication. Although the prop...
In this paper, we present a novel network to separate mixtures of inputs that have been previously learned. A significant capability of the network is that it segments the componen...
A. Ravishankar Rao, Guillermo A. Cecchi, Charles C...
In this paper, we propose a novel clock calibration approach called FLIGHT, which leverages the fact that the fluorescent light intensity changes with a stable period that equals...
Zhenjiang Li, Wenwei Chen, Cheng Li, Mo Li, Xiang-...