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ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
COMSWARE
2008
IEEE
14 years 3 months ago
Undersea wireless sensor network for ocean pollution prevention
—The ability to effectively communicate underwater has numerous applications, such as oceanographic data collection, pollution monitoring, disaster prevention, assisted navigatio...
Arijit Khan, Lawrence Jenkins
ICANN
2007
Springer
14 years 3 months ago
SpikeStream: A Fast and Flexible Simulator of Spiking Neural Networks
SpikeStream is a new simulator of biologically structured spiking neural networks that can be used to edit, display and simulate up to 100,000 neurons. This simulator uses a combin...
David Gamez
ESANN
2006
13 years 10 months ago
Connection strategies in neocortical networks
This study considers the impact of different connection strategies in developing neocortical networks. An adequate connectivity is a requisite for synaptogenesis and the developme...
Andreas Herzog, Karsten Kube, Bernd Michaelis, Ana...
VTC
2010
IEEE
174views Communications» more  VTC 2010»
13 years 7 months ago
Multiple-Relay Aided Distributed Turbo Coding Assisted Differential Unitary Space-Time Spreading for Asynchronous Cooperative Ne
—This paper proposes a cooperative space-time coding (STC) protocol, amalgamating the concepts of asynchronous cooperation, non-coherent detection as well as Distributed Turbo Co...
Shinya Sugiura, Soon Xin Ng, Lingkun Kong, Sheng C...