In this paper we present a uni ed approach for delivering hypermedia/multimedia objects over broadband networks. Documents are stored in various multimedia servers, while the inli...
Christos Bouras, Vaggelis Kapoulas, D. Miras, Vagg...
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Starburst is an experimental database management system prototype whose objectives include extensibility, support for knowledge databases, use of memory-resident database techniqu...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Abstract. We propose an extension of concurrent constraint programming with primitives for process migration within a hierarchical network, and we study its semantics. To this purp...