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ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ATAL
2007
Springer
13 years 11 months ago
A methodology for 3D electronic institutions
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
MIDDLEWARE
2004
Springer
14 years 25 days ago
Adapting asynchronous messaging middleware to ad hoc networking
The characteristics of mobile environments, with the possibility of frequent disconnections and fluctuating bandwidth, have forced a rethink of traditional middleware. In particu...
Mirco Musolesi, Cecilia Mascolo, Stephen Hailes
OOPSLA
2009
Springer
14 years 2 months ago
Debug all your code: portable mixed-environment debugging
Programmers build large-scale systems with multiple languages to reuse legacy code and leverage languages best suited to their problems. For instance, the same program may use Jav...
Byeongcheol Lee, Martin Hirzel, Robert Grimm, Kath...
TIT
2008
129views more  TIT 2008»
13 years 7 months ago
Cooperative Fading Regions for Decode and Forward Relaying
Abstract--Cooperative transmission protocols over fading channels are based on a number of relaying nodes to form virtual multiantenna transmissions. Diversity provided by these te...
Stefano Savazzi, Umberto Spagnolini