In synthesis we construct finite state systems from temporal specifications. While this problem is well understood in the classical setting of non-probabilistic synthesis, this pap...
Gist is a tool that (a) solves the qualitative analysis problem of turn-based probabilistic games with -regular objectives; and (b) synthesizes reasonable environment assumptions f...
Krishnendu Chatterjee, Thomas A. Henzinger, Barbar...
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
Abstract. We present a formal analysis of amino acid replacement during mRNA translation. Building on an abstract stochastic model of arrival of tRNAs and their processing at the r...
Dragan Bosnacki, Huub M. M. ten Eikelder, M. N. St...
Probabilistic robustness analysis and synthesis for nonlinear systems with uncertain parameters are presented. Monte Carlo simulation is used to estimate the likelihood of system ...