We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
We present a method to learn models of human heads for the purpose of detection from different viewing angles. We focus on a model where objects are represented as constellations ...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
The paper presents a novel statistical framework for cortical folding pattern analysis that relies on a rich multivariate descriptor of folding patterns in a region of interest (RO...
Suyash P. Awate, Paul A. Yushkevich, Zhuang Song, ...