Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Accurately simulating neurons with realistic morphological structure and synaptic inputs requires the solution of large systems of nonlinear ordinary differential equations. We ap...
Anthony R. Kellems, Saifon Chaturantabut, Danny C....
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Abstract. In the matching tasks which form an integral part of all types of tracking and geometrical vision, there are invariably priors available on the absolute and/or relative i...
In this paper, we present performance analysis of two NASA applications using performance tools like Tuning and Analysis Utilities (TAU) and SGI MPInside. MITgcmUV and OVERFLOW ar...