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» Synthesizing Realistic Computational Grids
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TPCG
2003
IEEE
14 years 19 days ago
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
In games, entertainment, medical and architectural applications, the creation of populated virtual city environments has recently become widespread. In this paper we want to provi...
Céline Loscos, David Marchal, Alexandre Mey...
IWCMC
2006
ACM
14 years 1 months ago
On the robustness of grid-based deployment in wireless sensor networks
Grid-based sensor deployment is an effective and efficient practice for provisioning wireless sensor networks. Previous work has addressed grid-based deployment of sensors in orde...
Kenan Xu, Glen Takahara, Hossam S. Hassanein
PG
2007
IEEE
14 years 1 months ago
Freeform Image
In this paper we present a technique for image deformation in which the user is given flexible control over what kind of deformation to perform. Freeform image extends available ...
Thomas Schiwietz, Joachim Georgii, Rüdiger We...
VC
2010
217views more  VC 2010»
13 years 5 months ago
Solving the Shallow Water equations using 2D SPH particles for interactive applications
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Hyokwang Lee, Soonhung Han
TOG
2012
266views Communications» more  TOG 2012»
11 years 9 months ago
Structure-aware synthesis for predictive woven fabric appearance
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of f...
Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita...