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» Synthesizing Realistic Computational Grids
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ICCV
2003
IEEE
14 years 19 days ago
Modeling Textured Motion : Particle, Wave and Sketch
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Yizhou Wang, Song Chun Zhu
CVPR
2004
IEEE
13 years 11 months ago
Modeling Complex Motion by Tracking and Editing Hidden Markov Graphs
In this paper, we propose a generative model for representing complex motion, such as wavy river, dancing fire and dangling cloth. Our generative method consists of four component...
Yizhou Wang, Song Chun Zhu
CG
2006
Springer
13 years 7 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
MIG
2010
Springer
13 years 5 months ago
Motion Parameterization with Inverse Blending
Abstract. Motion blending is a popular motion synthesis technique which interpolates similar motion examples according to blending weighs parameterizing high-level characteristics ...
Yazhou Huang, Marcelo Kallmann
ISVC
2009
Springer
14 years 1 months ago
Fast Occlusion Sweeping
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
Mayank Singh, Cem Yuksel, Donald H. House