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NETGAMES
2005
ACM
14 years 3 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
ADHOCNETS
2009
Springer
14 years 4 months ago
Cooperative Localization in GPS-Limited Urban Environments
Abstract. Existing localization techniques such as GPS have fundamental limitations which preclude deployment in urban canyons or areas with inconsistent network availability. Augm...
Jeffrey Hemmes, Douglas Thain, Christian Poellabau...
CASES
2006
ACM
14 years 3 months ago
A case study of multi-threading in the embedded space
The continuing miniaturization of technology coupled with wireless networks has made it feasible to physically embed sensor network systems into the environment. Sensor net proces...
Greg Hoover, Forrest Brewer, Timothy Sherwood
NDSS
2000
IEEE
14 years 2 months ago
Secure Virtual Enclaves: Supporting Coalition Use of Distributed Application Technologies
The Secure Virtual Enclaves (SVE) collaboration infrastructure allows multiple organizations to share their distributed application objects, while respecting organizational autono...
Deborah Shands, Richard Yee, Jay Jacobs, E. John S...
SP
1997
IEEE
135views Security Privacy» more  SP 1997»
14 years 1 months ago
Analysis of a Denial of Service Attack on TCP
This paper analyzes a network-baseddenial of service attack for IP (Internet Protocol) based networks. It is popularly called SYN flooding. It works by an attacker sending many T...
Christoph L. Schuba, Ivan Krsul, Markus G. Kuhn, E...