New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
Despite the importance of real-world experiments, nearly all ongoing research activities addressing video streaming over MANETs are based on simulation studies. Earlier research s...
Stein Kristiansen, Morten Lindeberg, Daniel Rodr&i...
In this paper, we describe the design and implementation of an XML-Based Digital Video Library (XDVL) System. The system includes automatic processes from video creation through v...
The Centre for Digital Video Processing at Dublin City University conducts concentrated research and development in the area of digital video management. The current stage of devel...
C applications, in particular those using operating system level services, frequently comprise multiple crosscutting concerns: network protocols and security are typical examples ...