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ICIP
2010
IEEE
13 years 6 months ago
A scalable multi-view audiovisual entertainment framework with content-aware distribution
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
IMC
2010
ACM
13 years 6 months ago
On the feasibility of effective opportunistic spectrum access
Dynamic spectrum access networks are designed to allow today's bandwidth hungry "secondary devices" to share spectrum allocated to legacy devices, or "primary ...
Vinod Kone, Lei Yang, Xue Yang, Ben Y. Zhao, Haita...
UIST
2010
ACM
13 years 6 months ago
TurKit: human computation algorithms on mechanical turk
Mechanical Turk provides an on-demand source of human computation. This provides a tremendous opportunity to explore algorithms which incorporate human computation as a function c...
Greg Little, Lydia B. Chilton, Max Goldman, Robert...
CCS
2009
ACM
14 years 2 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
SIGGRAPH
2000
ACM
14 years 13 days ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
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