Sciweavers

452 search results - page 79 / 91
» System Level Hardware-Software Design Exploration with XCS
Sort
View
FUIN
2008
119views more  FUIN 2008»
13 years 7 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
EUROSYS
2007
ACM
13 years 9 months ago
Enabling scalability and performance in a large scale CMP environment
Hardware trends suggest that large-scale CMP architectures, with tens to hundreds of processing cores on a single piece of silicon, are iminent within the next decade. While exist...
Bratin Saha, Ali-Reza Adl-Tabatabai, Anwar M. Ghul...
SIGMOD
2009
ACM
150views Database» more  SIGMOD 2009»
14 years 8 months ago
DBDOC: querying and browsing databases and interrelated documents
Large collections of documents are commonly created around a database, where a typical database schema may contain hundreds of tables and thousands of columns. We developed a syst...
Carlos Garcia-Alvarado, Carlos Ordonez, Zhibo Chen...
ASAP
2005
IEEE
112views Hardware» more  ASAP 2005»
14 years 1 months ago
On the Advantages of Serial Architectures for Low-Power Reliable Computations
This paper explores low-power reliable microarchitectures for addition. Power, speed, and reliability (both defect- and fault-tolerance) are important metrics of system design, sp...
Valeriu Beiu, Snorre Aunet, Jabulani Nyathi, Ray R...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr