Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Timed Interval Calculus (TIC) is a highly expressive set-based notation for specifying and reasoning about embedded real-time systems. However, it lacks mechanical proving support...
Cooperation is the process of synchronization and exchanging useful knowledge between agents in multiagent systems. Since cooperation associates agents into a collaborative team t...
We present a polynomial upper bound for flattening of UML statecharts. An efficient flattening technique is derived and implemented in SCOPE—a code generator targeting constra...
In this article, we propose to use the Discrete EVent system Specification (DEVS) formalism to describe and execute graph transformation control structures. We provide a short rev...