This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
Pervasive environments can be hard to configure and interact with using handheld computing devices, due to the mismatch between physical and digital worlds. Usually, smart resourc...
Developments in ubiquitous and pervasive computing herald a future in which computation is embedded into our daily lives. Such a vision raises important questions about how people...
Pervasive devices interacting in open and dynamic spaces with each others require a mechanism that allows them acting autonomously in a secure way and protecting their resources. ...
This paper proposes a new type of Information/Communication system or Inquiry System to support the investigation by large groups (e.g. thousands of people) of complex topics abou...