Sciweavers

330 search results - page 10 / 66
» System lag tests for augmented and virtual environments
Sort
View
GRAPHITE
2004
ACM
14 years 28 days ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
IE
2007
13 years 9 months ago
Utzon's studio as a collaborative virtual environment
In order to investigate the design of virtual place for creative collaboration, I have modeled scenes from a real place of creative collaboration – Jørn Utzon's studios, w...
Viveka Weiley
VRST
2006
ACM
14 years 1 months ago
Intuitively specifying object dynamics in virtual environments using VR-WISE
Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or progra...
Bram Pellens, Frederic Kleinermann, Olga De Troyer
IVEVA
2004
13 years 9 months ago
Using Hardware-based Voice Recognition to Interact with a Virtual Environment
This paper presents ongoing research on human-computer interaction in virtual environments using voice recognition systems. The paper starts describing voice recognition technologi...
Miguel A. Garcia-Ruiz, Cesar R. Bustos-Mendoza
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 7 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer