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IWMM
2011
Springer
245views Hardware» more  IWMM 2011»
12 years 10 months ago
Waste not, want not: resource-based garbage collection in a shared environment
To achieve optimal performance, garbage-collected applications must balance the sizes of their heaps dynamically. Sizing the heap too small can reduce throughput by increasing the...
Matthew Hertz, Stephen Kane, Elizabeth Keudel, Ton...
ISVC
2005
Springer
14 years 1 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
ACMACE
2007
ACM
13 years 9 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
ICCBR
2005
Springer
14 years 1 months ago
Evaluating the Effectiveness of Exploration and Accumulated Experience in Automatic Case Elicitation
Non-learning problem solvers have been applied to many interesting and complex domains. Experience-based learning techniques have been developed to augment the capabilities of cert...
Jay H. Powell, Brandon M. Hauff, John D. Hastings
INTERACT
2003
13 years 9 months ago
FMS - Flying Message Service: The Comeback of Carrier Pigeons
: Flying Message Service (FMS) is a design project promoting community-based messaging in public spaces in the city. We have built a system that enables people to attach electronic...
Magnus Nilsson, Magnus Johansson, Linda Sjödi...