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» System synthesis utilizing a layered functional model
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POS
1998
Springer
15 years 8 months ago
The Transactional Object Cache: A Foundation for High Performance Persistent System Construction
This paper argues that caching, atomicity and layering are fundamental to persistent systems, and that the transactional object cache architecture, as an embodiment of these conce...
Stephen Blackburn, Robin Stanton
JSAC
2006
124views more  JSAC 2006»
15 years 4 months ago
A game-theoretic approach to energy-efficient power control in multicarrier CDMA systems
A game-theoretic model for studying power control in multicarrier code-division multiple-access systems is proposed. Power control is modeled as a noncooperative game in which each...
Farhad Meshkati, Mung Chiang, H. Vincent Poor, Stu...
JSAC
2007
139views more  JSAC 2007»
15 years 3 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
HICSS
2003
IEEE
207views Biometrics» more  HICSS 2003»
15 years 9 months ago
Multi-Agent Systems and Microeconomic Theory: A Negotiation Approach to Solve Scheduling Problems in High Dynamic Environments
Microeconomics offer a far developed theory on the subject of rational choice. This theory is applied to a multi-agent system, which has been modeled in order to establish schedul...
Hans Czap, Marc Becker
AISS
2010
142views more  AISS 2010»
15 years 1 months ago
Service-Oriented Business-IT Alignment: A SOA Governance Model
The concept of Service Oriented Architecture (SOA) has had a significant impact not only on software engineering but on the analysis of an organization's business layer as we...
Mohammad Kazem Haki, Maia Wentland Forte