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» Systematic Implementation of Real-Time Models
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DSRT
2008
IEEE
13 years 11 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
HAPTICS
2003
IEEE
14 years 3 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ANLP
1994
113views more  ANLP 1994»
13 years 11 months ago
Real-Time Spoken Language Translation Using Associative Processors
This paper proposes a model using associative processors (APs) for real-time spoken language translation. Spoken language translation requires (1) an accurate translation and (2) ...
Kozo Oi, Eiichiro Sumita, Osamu Furuse, Hitoshi Ii...
ICIAP
2009
ACM
14 years 10 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
INFOCOM
2007
IEEE
14 years 4 months ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...