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» Systematic Implementation of Real-Time Models
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DSRT
2008
IEEE
15 years 4 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
HAPTICS
2003
IEEE
15 years 7 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ANLP
1994
113views more  ANLP 1994»
15 years 3 months ago
Real-Time Spoken Language Translation Using Associative Processors
This paper proposes a model using associative processors (APs) for real-time spoken language translation. Spoken language translation requires (1) an accurate translation and (2) ...
Kozo Oi, Eiichiro Sumita, Osamu Furuse, Hitoshi Ii...
135
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ICIAP
2009
ACM
16 years 2 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
INFOCOM
2007
IEEE
15 years 8 months ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...