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» Systems for human-powered mobile computing
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DEXAW
2000
IEEE
160views Database» more  DEXAW 2000»
14 years 3 months ago
An Adaptive AVI-Based Cache Invalidation Scheme for Mobile Computing Systems
In a mobile computing system, caching data items at the mobile clients is important to reduce the data access delay in a unreliable and low bandwidth mobile network. However, effi...
Joe Chun-Hung Yuen, Edward Chan, Kam-yiu Lam, Hei-...
PERCOM
2010
ACM
13 years 9 months ago
PerFallD: A pervasive fall detection system using mobile phones
Falls are a major health risk that diminish the quality of life among elderly people. With the elderly population surging, especially with aging "baby boomers", fall dete...
Jiangpeng Dai, Xiaole Bai, Zhimin Yang, Zhaohui Sh...
CHI
2006
ACM
14 years 11 months ago
Support for activity-based computing in a personal computing operating system
Research has shown that computers are notoriously bad at supporting the management of parallel activities and interruptions, and that mobility increases the severity and scope of ...
Jakob E. Bardram, Jonathan Bunde-Pedersen, Mads S&...
VTC
2010
IEEE
156views Communications» more  VTC 2010»
13 years 9 months ago
VERGILIUS: A Scenario Generator for VANET
—Vehicular networks are on the fast track to become a reality either through a car manufacturer that introduces a communication device in the car electronics or through an afterm...
Eugenio Giordano, Enzo De Sena, Giovanni Pau, Mari...
CHI
2007
ACM
14 years 11 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....