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NIPS
1994
13 years 10 months ago
Phase-Space Learning
In this paper, we present an improved version of the online phase-space learning algorithm of Tsung and Cottrell (1995), called ARTISTE (Autonomous Real-TIme Selection of Training...
Fu-Sheng Tsung, Garrison W. Cottrell
DAC
2002
ACM
14 years 9 months ago
The next chip challenge: effective methods for viable mixed technology SoCs
The next generation of computer chips will continue the trend for more complexity than their predecessors. Many of them will contain different chip technologies and are termed SoC...
H. Bernhard Pogge

Source Code
3955views
15 years 7 months ago
Toolbox Fast Marching - A toolbox for Fast Marching and level sets computations
Very effective Matlab library that implements the fast marching methods for both 2D/3D Cartesian spaces and triangulated surfaces (Meshes). It also implements the Farthest Point Sa...
Gabriel Peyre
TOG
2012
242views Communications» more  TOG 2012»
11 years 11 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
VRML
1999
ACM
14 years 1 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose