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CHI
2003
ACM
14 years 8 months ago
A context-aware experience sampling tool
A new software tool for user-interface development and assessment of ubiquitous computing applications is available for CHI researchers. The software permits researchers to use co...
Stephen S. Intille, John Rondoni, Chuck Kukla, Isa...
HUC
2004
Springer
14 years 1 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
PUC
2008
117views more  PUC 2008»
13 years 7 months ago
Designing for privacy and self-presentation in social awareness
Social awareness applications are based on the idea of a group sharing real-time context information via personal and ubiquitous terminals. Studies of such applications have shown ...
Mika Raento, Antti Oulasvirta
CHI
2010
ACM
14 years 2 months ago
Biketastic: sensing and mapping for better biking
Bicycling is an affordable, environmentally friendly alternative transportation mode to motorized travel. A common task performed by bikers is to find good routes in an area, whe...
Sasank Reddy, Katie Shilton, Gleb Denisov, Christi...
HAPTICS
2010
IEEE
14 years 22 hour ago
Haptic/VR Assessment Tool for Fine Motor Control
Abstract. The Nine Hole Peg Test (NHPT) is routinely used in clinical environments to evaluate a patient's fine hand control. A physician measures the total time required to i...
Christophe Emery, Evren Samur, Olivier Lambercy, H...